My Skills


Quality Assurance

I ensure that a project is suitable for the target audience through testing and providing feedback to the development team.
I also have an eye for detail and can provide good communication and teamwork skills.

Bug tracking software

I learned to work with Jira at my first internship at eXiin. During the internship they taught me how to make good and structured tickets. At my second internship I learned to work with Mantis and continue developing my tickets structure.

User Experience

At school I quickly learned that UX is very important and challenging. I use UX to guide users through the game and/or application. To make sure the user feels good and gets clear feedback.


Programming

During most school projects I did programming. I learned C# and I applied it in Unity. I can spot code related problems in a game and/or an application.

Texturing

I also learned basic texturing at school. I did this in Substance Painter. The textures I made were for my models used in group projects. Therefore I can spot texture related problems.

3D Art

I can use Blender to make basic 3D assets for a game. Because I learned the requirements for game ready assets, I can spot possible art problems for games and/or applications.

Soft Skils

I am a team player with good communiction 

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